Table of Contents

1 Welcome and Registration
   
1.1 About Solitaire Pack Vol. 1
1.2 System Requirements
1.3 Registering Solitaire Pack
1.4 Contacting Stand Alone Inc.
   
1.4.1 Business Hours
1.4.2  Email
1.4.3  Phone
1.4.4  Regular Mail
1.4.5  World Wide Web
1.5 Reporting Bugs
 1.6 Version History
   
   
2 General Rules
2.1 Selecting Games
2.2 New Games
2.3 Saving Games
2.4 Moving Cards
2.5 Definition of Terms
   
2.5.1 Foundation
2.5.2 Columns
2.5.3 Deck
2.5.4 Discard Pile
2.6 Taking Back a Move
2.7 Statistics
2.8 Settings
   
2.8.1 Prompt for New Game
2.8.2 Outline or Shaded Reds
2.8.3 Klondike Rules

 

3 The Games
3.1 Britol
 
3.1.1 Rules
3.1.2 Scoring
3.2 Eight Off
 
3.2.1 Rules
3.2.2 Scoring
3.3 Klondike
 
3.3.1 Rules
3.3.2 Scoring
3.4 Poker Square
 
3.4.1 Rules
3.4.2 Scoring
3.5 Pyramid
 
3.5.1 Rules
3.5.2 Scoring
3.6 Black Hole
 
3.6.1 Rules
3.6.2 Scoring
3.7 Calculation
 
3.7.1 Rules
3.7.2 Scoring
3.8 Carpet
 
3.8.1 Rules
3.8.2 Scoring
3.9 Golf
 
3.9.1 Rules
3.9.2 Scoring
3.10 Spiderette
 
3.10.1 Rules
3.10.2 Scoring


1 Welcome and Registration

 

1.1 About Solitaire Pack Vol. 1
  Solitaire Pack Vol. 1 is a collection of five solitaire card games for the PalmPilot and Palm III devices.
 

 

Included in this archive are the following packages:

  • Solitaire.prc - This is the software package that you need to install on your PalmPilot
  • Solitaire.html - This is the users' manual for Password Store.
  • Solitaire.txt - This is a text only format of the users' manual. If at all possible,use the HTML version of the manual as it has layout and graphics that cannot be included in the text version. The HTML version of the manual is viewed using any web browser.
  • SAStuff.txt - A list of all of the software available from Stand Alone Inc.

1.2 System Requirements
  Solitaire Pack Vol. 1 is designed to work on both the PalmPilot 1000, 5000, Professional and Personal units, as well as the Palm III device. Throughout this manual, PalmPilot is used to refer to any of these units.

 

1.3

 

Registering Solitaire Pack Vol. 1

  Solitaire is Shareware, and costs $17.00.
  The Solitaire Pack Demo will work for a 30 day trial period. At the end of the 30 Days,it will stop working. To avert this tragedy, you will need to get in touch with Stand Alone to register your software. You can register with us by several different methods.
  You will need to include the following information, no matter how you choose to register. Most importantly, you need to include your name EXACTLY as it is entered in your PalmPilot, including spaces. We use this to generate your password, so it must be precise. You will need to specify which programs you wish to register, and include payment for each of them. We accept Visa, Mastercard, and American Express. If you are using normal mail, you can send us a check as well. Make sure to include your card number, the expiration date, and what type of card you are using. You also need to give us a way to get in touch with you. Email is the preferred way, followed by your address and phone number. An Email address is not strictly necessary, but it will result in much faster service.
  For instant gratification, register by phone, and pay using Visa or Mastercard. To do so, call (773) 477-2492 and we will give you a password right over the phone.
  Alternatively, you can send us a check to the address below.
  You can also Email us at sales@standalone.com. Just Email us the relevant information, and we'll send you a code. If you are registering through Compuserve, use, GO SWREG.
  Once you register, you will receive a password from us. You can install this password one of two ways. There is an option to Enter Password via the Enter Password option in the menu. Tap on it to bring up a screen that has a space to enter the password.

 1.4 Contacting Stand Alone Inc.
   There are several ways to get in touch with us here at Stand Alone, Inc. Email is the preferred form of communication, but whatever works for you is fine. If you have any questions, comments, suggestions or compliments, please don't hesitate to contact us through any of the methods listed below.

 1.4.1

Business Hours
  Stand Alone is open from 9 AM to 7 PM Monday to Thursday, 9 AM to 6 PM Friday, and 10 AM to 4 PM Saturday. These times are CST and GMT -5.We are closed on Sunday.

  1.4.2

Email
  internet: info@standalone.com
  AOL: Std Alone
  CompuServe: 76342,3057
 1.4.3 Phone
  Voice: (773) 477-2492
   Fax: (773) 477-2579
 1.4.5 World Wide Web
  http://www.standalone.com

1.5 

Reporting Bugs
  If you find a bug in our software, it would be helpful if you reported the bug to us. To report a bug, please Email us with Bug Report Request in the subject line.
 

 

In the Email, please include the following information:

  ·The type of PalmPilot you are using (i.e. Personal)
  ·The software name & version number (i.e. Lingua Franca 1.0)
  ·The error number
  ·A brief description of how we can recreate the error
  ·Your name and Email address (so we can contact you)
  When reporting bugs, it is best to Email us, so that the programmers have a written record of the information they need to solve the problem.
  As soon as we receive your Email, a programmer will examine the problem and fix it.. Because our programmers are busy creating software, it can take a while for them to reply, but they will release a new version of the software that fixes the bug as soon as they can.

1.6 Version History  
Version  Date  Notes
1.0 April 11, 1998 First public release

2 General Rules
  Welcome to Solitaire Games, a collection of five classic solitaire card games for the PalmPilot. It includes Bristol, Eight Off, Klondike, Poker Square, and Pyramid.

 

2.1

 

Selecting Games

  Solitaire Games includes five card games. To choose which game to play, tap the Menu silkscreen button, and choose Games from the top bar. Then, select the game that you want to play from the list. The list does not show the type of game that you are currently playing.
 

 

  Bristol: Command-1
  Eight-Off: Command-2
  Klondike: Command-3
  Poker Square: Command-4
  Pyramid: Command-5

 

2.2

 

New Games

To start a new game, first select the game you wish to play. Then, tap on the silkscreen button and select Edit. From the Edit menu, select New Game. Alternatively, use the shortcut of Command-N
 

 

2.3

 

Saving Games

  All of your solitaire games are automatically saved whenever you close the program, or switch between games. A game is erased when you start a new game of the same type.

 

2.4

 

Moving Cards

 

Cards are moved one of three ways. You can drag cards from one location to a different location. Alternatively, you can tap on the card you wish to move, and then tap on its destination to move it. Finally, if you double tap a card the program will automatically move the card to a legal location.

Pyramid and Poker Square have different methods of moving cards. For more information on how to move cards in Poker Square, please see Section 3.4. For moving cards in Pyramid, please see Section 3.5.

 

2.5

 

Definition of Terms

  Just to make sure that everyone understands what the rules are talking about, here is a list of definitions of terms.
 

 

2.5.1

 

Foundation

  Foundations are the card piles where you are ultimately trying to place all of the cards. Generally, you receive points for placing a card on a foundation. Once a card is placed on a foundation, it may no longer be moved.

 

2.5.2

 

Columns

  Columns are the stacks of cards that are actively in play. Most of the interesting stuff in a game happens with the cards.

 

2.5.3

 

Deck

  The deck is the collection of cards that are not yet in play. You deal cards from the deck on to a discard pile or piles, where you can then play cards on to the columns or foundations.

 

2.5.4

 

Discard Pile

  Cards from the deck are dealt on to a discard pile. Generally, you have access to the top card of the discard pile, but not to any buried cards.

 

2.6

 

Taking Back a Move

If you made a mistake when moving a card in Solitaire Games, you can take the move back. To do so, tap on the silkscreen Menu button, select Edit, and then tap on Undo Move. Alternatively, you can use the shortcut of Command-U.

 

2.7

 

Statistics

  Solitaire Games keeps track of all of your statistics separately for each of the five types of games. To find out the statistics for your games tap the silkscreen Menu button, choose Options, and then select Stats. A screen then appears with all the information for the type of game you are currently playing.
 

 

2.8

 

Settings

The Settings section of Solitaire Pack lets you customize your games. To modify Solitaire Pack's Settings, tap the silkscreen Menu button, select the Options menu, and then tap Settings.
 

 

2.8.1

 

Prompt for New Game

If you want to be asked for confirmation when starting a new game, have this option checked.

 

2.8.2

 

Shaded or Outlines Reds

This selection lets you set the way that the red cards look. You use these boxes set the red cards to either be shaded, or outlined.

 

2.8.3

 

Klondike Rules

  Here you can set what version of Klondike you wish to play. Tap on the rectangles to switch between dealing one card at a time and three cards. The current rules are set to the dark box with white text. You can also check the box next to Vegas Style Rules to play with the Vegas rules.

3 The Games

 

3.1

 

Bristol

  The goal of Bristol is to stack all the cards on the foundations from Ace to King, regardless of suit.
 

 

3.1.1

 

Rules

 

The main thing to remember when playing Bristol is that the suit of the cards doesn't matter in the slightest. You start the game with eightcolumns with three cards in each one. You can stack cards on the columns in descending order, again regardless of suit. Only the top card of each column can be moved.

Bristol keeps the remaining cards in a deck. If you tap on the deck, it deals one each card to the top of three discard piles. The top card of each discard pile can be placed on either a column or a foundation. You can only go through the deck once, but any cards on the discard piles that are revealed through play can be used as well.

 

3.1.2

 

Scoring

  Every card that you place on a foundation is worth 20 points. Any card that you move from the discard pile to a column is worth 10 points.

 

3.2

 

Eight Off

  The object of Eight Off is to build up the four foundation piles from Ace to King in suit.
 

 

3.2.1

 

Rules

 

You begin a game of Eight Off with eight columns of six cards each. There are four empty foundations, and a row of eight spaces at the bottom. When building on to columns, you may stack cards in descending order by suit. The eight spaces at the bottom of the screen can hold one card each. You can only move one card at a time; either the top card of a column, or a card from one of the eight spaces at the bottom of the screen. Cards may be moved to a foundation, a column, or one of the eight holding spaces. If a column has no cards, you may play any card onto the column.

If it looks like you grabbed a stack of cards and moved them all at once,

Solitaire Games is really moving each card for you individually to one of the

empty places at the bottom of the screen, and then to the destination.

 

3.2.2

 

Scoring

  For every card placed on a foundation, you receive 20 points.

 

3.3

 

Klondike

  The goal of Klondike is to build up the four foundation piles from Ace to King, by suit.
 

 

3.2.1

 

Rules

 

Solitaire Games has three different variations of Klondike.

Standard Rules Build columns in descending order in alternating colors. Blocks of cards in descending order and alternating colors are moved as a group. If a column is empty, you may start a new column with a King. Foundations are started with Aces, and built in suit to Kings. Klondike also has a deck of cards. Tap on the deck to deal three cards at a time to single discard pile. You may play the top card of the discard pile as normal. Once the entire deck has been dealt, the discard pile it turned over and becomes the deck. You can go through the deck unlimited times.

Alternate Rules The alternate rules make the game easier by dealing one card at a time instead of three. Tap the silkscreen Menu button and choose Settings to set Klondike to deal one or three cards at once.

Vegas Rules The Vegas Rules are the strictest rules for Klondike. Three cards at a time, but you can only deal through the deck three times. The scoring is different as well, as described in the scoring section.

 

3.3.2

 

Scoring

 

Standard and Alternate Rules Scoring You receive 25 points for every card that you place on a foundation, and 15 points for every card that is moved from the discard pile to a column.

Vegas Rules You begin the game with -$52. Every card that you place on a foundation gives you $4.

 

3.4

 

Poker Square

  The goal of Poker Square is to score as many points as possible. You score points by making poker hands both vertically and horizontally.
 

 

3.4.1

 

Rules

  In Poker Square, the cards are dealt in a five card by five card square. Tap a card to select it, and then on a second card to exchange the two card's positions in the square. Dragging the first card on top of the second one also exchanges their position. Any card can be exchanged with any other card in the square.

 

3.4.2

 

Scoring

 

Your total score in Poker Square is found by adding the scores for the five vertical columns with the scores of the five horizontal rows. The amount of points you get for each column or row is determined by the poker hand in each one. The points for each type of hand are listed below.

Royal Flush (10,J,Q,K,A in the same suit): 100 Straight Flush (Five consecutive cards in the same suit): 75 Four of a Kind: 50 Full House (Three of a Kind and a Pair): 25 Flush (Five cards of the same suit): 20 Straight (Five consecutive cards regardless of suit): 15 Three of a Kind: 10 Two Pair: 5 One Pair: 2

Any score over 200 means you have done well.

 

3.5

 

Pyramid

  The goal of Pyramid is to remove all of the cards from the pyramid.
 

 

3.5.1

 

Rules

  To remove cards from the pyramid, you need to select two cards who's total value is 13. Numbered cards are worth their face value, Jacks are 11, Queens are 12, Kings are 13, and Aces are 1. To remove cards, tap one card to select it. Then, tap a second card. If the combined value of the cards is 13, then both cards are removed. Kings, worth 13 points, are the only card that can be removed by themselves. Only the cards that are completely uncovered can be removed. You can also use the top card of the discard pile to help you remove cards from the pyramid. Tap the deck to deal cards out one by one. If the top two cards in the discard pile total 13, then you can remove them both by double tapping the top card.

 

3.5.2

 

Scoring

  In Pyramid, you receive 25 points for every time you remove a card or cards whose value adds up to 13.

 

3.6

 

Black Hole

  The goal of Black Hole is to stack all of the cards on the foundation in the lower right hand corner.
 

 

3.6.1

 

Rules

  Black Hole's foundation begins with an Ace. You can build onto the foundation with the top card from any of the 17 columns. The Ace counts as both a high card and a low card, so you can build off of it with both Kings and 2's. You cannot move cards between the columns and empty columns cannot be filled, so plan your actions carefully.

 

3.6.2

 

Scoring

  Every card that you move onto the foundation is worth 25 points.

 

3.7

 

Calculation

  In Calculation, you want to stack all of the cards on the four foundations.
 

 

3.7.1

 

Rules

 

Calculation starts you off with four foundations, four empty columns, and a deck with 48 cards. The first foundation starts with an Ace, the second with a 2, the third with a 3, and the fourth with a 4.

The first foundation is built in the following order, regardless of suit: A, 2, 3, 4, 5, 6, 7, 8, 9, 10, J, Q, K

The second foundation is built in the following order regardless of suit: 2, 4, 6, 8, 10, Q, A, 3, 5, 7, 9, J, K

The third foundation is built in the following order regardless of suit: 3, 6, 9, Q, 2, 5, 8, J, A, 4, 7, 10, K

The fourth foundation is built in the following order regardless of suit: 4, 8, Q, 3, 7, J, 2, 6, 10, A, 5, 9, K

Suit doesn't matter at all in Calculation. Any cards that cannot be immediately played can be placed on any of the four columns. Only the top card on any of the columns, or the top card of the deck can be played on to any of the foundations. You win the game if all four foundations are built up to the King.

 

3.7.2

 

Scoring

  Any card moved to one of the columns is worth 10 points, and any card moved to a foundation is worth 25.

 

3.8

 

Carpet

  The goal of Carpet is to stack all the cards on to the four foundations in order from Ace to King, and in suit.
 

 

3.8.1

 

Rules

 

Carpet starts you out with four foundations, with one Ace placed in each one. There are also eighteen spaces that can hold one card each. At the start of a game, seventeen of the spaces have cards in them.

To play, tap on the deck to deal a card. The dealt card goes face up on the discard pile. The goal of Carpet is to build all four of the foundations from Ace to King, in suit. To do so, you can move any card from the eighteen holding spaces, or the top card of the discard pile. Cards from the discard pile can be played on a foundation, left in the discard pile, or moved to and empty holding space.

 

3.8.2

 

Scoring

  Any card moved on to a foundation gives you 25 points. Any card moved from the discard pile to one of the holding spaces gives you 15 points.

 

3.9

 

Golf

  The object of Golf is to remove all of the cards from the seven columns.
 

 

3.9.1

 

Rules

  To start a game of Golf, choose the top card from any of the seven columns, and place it on the foundation. You can then build off of the foundation card in either direction, regardless of suit. When you are out of moves, tap the deck to deal a new card on the foundation. Then, you can play what ever cards you can on the new foundation card. You can only play the top card from a column, and nothing can be played on a King.

 

3.9.2

 

Scoring

  When you start the game, you have 35 points. Every card that you place on the foundation from any of the columns lowers the score by one. To win the game you remove all of the cards from the columns, which leaves you with a score of zero.

 

3.10

 

Spiderette

  The goal of Spiderette is to build each suit from Ace to King and place them on the foundations.
 

 

3.10.1

 

Rules

 

Although the ultimate goal of Spiderette is to have each suit built from Ace to King on the foundations, it adds more difficulty to the game by making you build a complete suit from Ace to King on the columns before moving all 13 cards to the foundation.

You can stack cards numerically on the columns, regardless of suit. However, only the top card of each column can be moved. The only exception to this rule is if you have cards built not only numerically, but in the same suit. Then, you can move all the cards in that group as a whole. For example, if you have the 3, 4, 5, 6, and 7 of Hearts stacked together in order, then they can all be moved as a unit.

If you get stuck, you can tap the deck to deal yourself more cards. Each deal places one card on each of the columns.

When you have a suit built from Ace to King on a column, you can move the entire block of cards to a foundation. Until a suit is completely built, no cards can be moved to a foundation.

 

3.10.2

 

Scoring

  You receive 325 points for each complete group of cards stacked from Ace to King of the same suit that is placed on a foundation.